A four player local multiplayer game made during my first semester. I worked as a game designer and project manager during most of the production. It was my first game production and I made many mistakes, including changing game concepts mid-production, and not believing in my initial proposed project. The team was very talented, however, and we prevailed in creating a challenging and fun party game.
I worked on the concept, setting, balancing and encounters, made the menu and parts of the GUI, and arranged playtests throughout its production.
Blazing Badlands Butte Bonanza was the exam project in our Game Design course in 2014.